AI Insights · Timothy · January 2022
Top Final Fantasy Games on iOS in UAE: Q4 2021 Performance
A detailed look at the performance of the top 5 Final Fantasy games on iOS in the United Arab Emirates during Q4 2021, based on data from Sensor Tower.
Performance of Top Final Fantasy Games on iOS in UAE: Q4 2021
In the fourth quarter of 2021, the top 5 Final Fantasy games on the iOS platform in the United Arab Emirates showed varied performance in terms of weekly revenue, downloads, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.
FINAL FANTASY Record Keeper
FINAL FANTASY Record Keeper experienced fluctuations in weekly revenue, peaking at approximately $4.9K in the final week of September. The revenue saw a significant drop and fluctuated between $54 and $770 for the rest of the quarter. Downloads were minimal, with only 4 downloads in the last two weeks of December.
FINAL FANTASY BE:WOTV
FINAL FANTASY BE:WOTV from Square Enix saw a peak in weekly revenue of about $1.8K in the first week of October. Revenue then varied, hitting a low of $75 in mid-November before rising to $387 in early December. Weekly downloads were low, peaking at 10 in late November. Active users declined gradually from 83 at the start of the quarter to 53 by the end.
Final Fantasy XV: A New Empire
Final Fantasy XV: A New Empire had a steady weekly revenue flow, starting at $263 and peaking at $778 in the last week of December. Downloads were minimal, with a peak of 8 in early December, and active users were negligible throughout the quarter.
FINAL FANTASY BRAVE EXVIUS
FINAL FANTASY BRAVE EXVIUS reported a peak weekly revenue of $478 in late September, with fluctuations thereafter, reaching $129 in the week of December 20. Downloads were low, with occasional peaks such as 3 downloads in late October. Active users remained stable around 18-19 for most of the quarter.
DISSIDIA FINAL FANTASY OO
DISSIDIA FINAL FANTASY OO saw a peak in weekly revenue of $426 in late September, followed by a downward trend, hitting a low of $5 in late November. Downloads were negligible, with only 1 download in late December.
For more detailed insights and data on the performance of these games, visit Sensor Tower.